Gunslinger Skills in Lost Ark are the Skills that the Gunslinger uses to attack, support, or face down Enemies in Arkesia. Each class has a set of Skills that can also be leveled up. Moreover, Skills also feature a Tripod System with certain Effects that players can unlock and level up to upgrade Skills.
GUNSLINGER SKILLS IN LOST ARK
Spiral Tracker
Allows you to throw a spinning handgun at the target location within 10 meters, inflicting up to
233.0 Damage over 15 hits
AT02 Grenade
Allows you to throw a grenade at the target location within 10 meters, inflicting
135 Damage
Quick Step
Allows you to slide 6 meters forward and fire the weapon to inflict
155 Damage
Plasma Bullet
Allows Fires a powerful flame bullet, launching foes into the air for
682 [Fire] Damage. Sets the ground ablaze, inflicting
56 [Fire] Damage every
0.8s for
2.4s
Meteor Stream
Allows you to fire a volley of bullets into the air, then control them to crash into the target location, inflicting
445 Damage and launching foes into the air
Somersault Shot
Allows you to somersault to move
10 meters forward while firing your handgun to deal
139 Damage
Hour of Judgment
Allows you to fire 3 bullets in a cone-shaped area. Each bullet inflicts
171 Damage, for a total of
525.2 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting
42 Damage
Spiral Flame
Allows you to fire a powerful flame bullet, launching foes into the air for 682 [Fire] Damage. Sets the ground ablaze, inflicting 56 [Fire] Damage every 0.8s for 2.4s
Equilibrium
Allows you to fire your handgun across a broad area, inflicting up to
454.6 Damage
Catastrophe
Allows you to throw a Claymore at the target location and detonates it, inflicting
709 Damage and launching foes into the air
Death Fire
Allows you to fire a volley of bullets over 2.9s to attack all nearby foes, causing up to
428.6 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting
238 Damage and launching foes into the air
Last Request
Allows you to fire a powerful explosive bullet, inflicting 780 Damage and launching foes into the air
Perfect Shot
Allows you to fire a high-speed large-caliber bullet to inflict 274 Damage. Hit the Perfect Zone to inflict 1099 Damage and knock back foes
Dexterous Shot
Allows you to move 6 meters as you glide and fire your handgun 4 times to inflict 81.9 Damage to nearby foes. This skill can be used up to 2 times in a row
Peacekeeper
Allows you to fire the handgun forward to inflict 62 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 93 Damage. If an additional combo is input, the character kicks to inflict 31 Damage and then fires the handgun rapidly to inflict a total of 127.0 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform A Counter Attack
Dual Buckshot
Allows you to fire your shotgun 2 times, inflicting 285 and 285 Damage. If this attack is followed by another attack, the character spins the gun to reload and fire it again, inflicting 572 Damage
Focused Shot
Allows you to fire the rifle 2 times to inflict 315 Damage for each shot. Foe Move Speed -80% for 2s. Then fire a high-caliber bullet to inflict 631 Damage and knock down foes
Bullet Rain
Allows you to fire the weapon forward for 2s to inflict a total of 637.8 Damage
Sharpshooter (Skill)
Allows you to fire the shotguns in each hand forward 7 times to inflict 1493 Damage. The skill can be canceled by switching stances
Target Down
Enter snipe stance with 3 bullets. Each attack is an aimed shot, totalling for heavy damage. Aiming lasts for a short duration.
Gunslinger Awakening Skills
Eye of Twilight
Turn back from the attack direction and mark the closest foe as a dueling target, inflicting Eye of Twilight, Move Speed -80% and Move Speed -40% for 3.5s. After 2s, pull out your revolver and open fire for 11672 Damage, inflicting Stagger [Mid-high] and Weak Point Level 2 to foes affected by Eye of Twilight, or 4260 Damage to unaffected foes. Eye of Twilight disappears after shooting.
High-Caliber HE Bullet
Aims your foe in the front while quickly moving backward and fires 1 bullet. The bullet creates a large Rear Blast to inflict 11672 Damage to the foes in the vicinity.
Quick Search of Deathblade Skills
The table is also sortable! Click on the header to sort it as you see fit.
Note: The values listed below are reflective of Skills at Skill Lv. 1 and do not take into account bonuses gained from equipment and character stats.
Name |
CD |
Cost |
Effect |
Lvl |
---|---|---|---|---|
|
8s | 46MP | Throws a spinning handgun at the target location within 10 meters, inflicting up to 233.0 Damage over 15 hits. | Lv. 10 |
|
6s | 39MP | Throws a grenade at the target location within 10 meters, inflicting 135 Damage. | Lv. 10 |
|
10s | 53MP | Slide 6 meters forward and fire the weapon to inflict 155 Damage. Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 10 |
|
8s | 46MP | Fires a powerful flame bullet, launching foes into the air for 682 [Fire] Damage. Sets the ground ablaze, inflicting 56 [Fire] Damage every 0.8s for 2.4s. | Lv. 10 |
|
20s | 80MP | Fire a volley of bullets into the air, then control them to crash into the target location, inflicting 445 Damage and launching foes into the air. Stagger: Mid Super Armor: Paralysis Immunity |
Lv. 10 |
|
9s | 50MP | Somersault to move 10 meters forward while firing your handgun to deal 139 Damage. Super Armor: Paralysis Immunity |
Lv. 10 |
|
30s | 100MP | Fires 3 bullets in a cone-shaped area. Each bullet inflicts 171 Damage, for a total of 525.2 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 42 Damage. Stagger: Low |
Lv. 10 |
|
27s | 95MP | Fires a powerful flame bullet, launching foes into the air for 682 [Fire] Damage. Sets the ground ablaze, inflicting 56 [Fire] Damage every 0.8s for 2.4s. Stagger: Mid Super Armor: Paralysis Immunity |
Lv. 10 |
|
16s | 70MP | Fires your handgun across a broad area, inflicting up to 454.6 Damage. Attack type: Back Attack |
Lv. 12 |
|
36s | 111MP | Fire your shotgun 3 times, inflicting 274. 274, and 365 Damage. Weak Point: Lv. 1. Stagger: Mid Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 14 |
|
24s | 88MP | Throws a Claymore at the target location and detonates it, inflicting 709 Damage and launching foes into the air. Weak Point: Lv. 1 Stagger: Mid Super Armor: Paralysis Immunity |
Lv. 16 |
|
24s | 88MP | Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 428.6 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 238 Damage and launching foes into the air. Stagger: Mid Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 18 |
|
36s | 111MP | Fires a powerful explosive bullet, inflicting 780 Damage and launching foes into the air. Weak Point: Lv. 1 Stagger: Mid-high Attack type: Front Attack.Back Attack Super Armor: Paralysis Immunity Counter: Yes |
Lv. 20 |
|
30s | 100MP | Fires a high-speed large-caliber bullet to inflict 274 Damage. Hit the Perfect Zone to inflict 1099 Damage and knock back foes. Weak Point: Lv. 1 Stagger: Low |
Lv. 20 |
|
6s | 39MP | Moves 6 meters as you glide and fire your handgun 4 times to inflict 81.9 Damage to nearby foes. This skill can be used up to 2 times in a row. Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 22 |
|
12s | 59MP | Fires the handgun forward to inflict 62 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 93 Damage. If an additional combo is input, the character kicks to inflict 31 Damage and then fires the handgun rapidly to inflict a total of 127.0 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform A Counter Attack. Attack type: Front Attack Super Armor: Paralysis Immunity |
Lv. 26 |
|
30s | 100MP | Fire your shotgun 2 times, inflicting 285 and 285 Damage. If this attack is followed by another attack, the character spins the gun to reload and fire it again, inflicting 572 Damage. Weak Point: Lv. 1 Stagger: Low Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 28 |
|
27s | 95MP | Fires the rifle 2 times to inflict 315 Damage for each shot. Foe Move Speed -80% for 2s. Then fire a high-caliber bullet to inflict 631 Damage and knock down foes. Weak Point: Lv. 1 Stagger: Mid Super Armor: Paralysis Immunity |
Lv. 32 |
|
22s | 84MP | Fires the weapon forward for 2s to inflict a total of 637.8 Damage. Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 36 |
|
30s | 100MP | Fires the shotguns in each hand forward 7 times to inflict 1493Damage. The skill can be canceled by switching stances. Stagger: Mid Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 40 |
|
36s | 111MP | Enters snipe stance with 3 bullets. Each attack is an aimed shot that inflictst a total of 1,432.9 Damage. The duration of an aim lasts up to 2.5s. Stagger: Mid Super Armor: Paralysis Immunity |
Lv. 50 |
|
300s | 1 Chaos Shard | Turn back from the attack direction and mark the closest foe as a dueling target, inflicting Eye of Twilight, Move Speed -80% and Move Speed -40% for 3.5s. After 2s, pull out your revolver and open fire for 11672 Damage, inflicting Stagger [Mid-high] and Weak Point Level 2 to foes affected by Eye of Twilight, or 4260 Damage to unaffected foes. Eye of Twilight disappears after shooting. Super Armor: Push Immunity, Debuff Immunity |
50 |
|
300s | 1 Chaos Shard | Aims your foe in the front while quickly moving backward and fires 1 bullet. The bullet creates a large Rear Blast to inflict 11672 Damage to the foes in the vicinity. Stagger: Highest Super Armor: Push Immunity, Debuff Immunity |
50 |
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