Soulfist Skills in Lost Ark are the Skills that the Soulfist uses to attack, support, or face down Enemies in Arkesia. Each class has a set of Skills that can also be leveled up. Moreover, Skills also feature a Tripod System with certain Effects that players can unlock and level up to upgrade Skills.
SOULFIST SKILLS IN LOST ARK
Soulfist Skills List
Comparison Table
Energy Bullet
Allows you to quickly shoot condensed energy ahead of you 3 times. Foes take 133 Damage every 1 hit
Pulverizing Palm
Allows you to quickly dash 4 meters forward, inflicting 132 Damage. Strike foes with energy-charged palms to inflict 66 Damage 2 times and deliver the last strike to inflict 174 Damage. The last strike inflicts +100% Damage on airborne foes
Venomous Fist
Allows you to throw your palms forward to inflict 36 Damage over 2229 hits, then Damage as you pull in foes. There is a 30% chance that foes will be Poisoned for 3s upon hit
Bolting Crash
Allows you to dart forward and trip foes to inflict 204 Damage, then advance 3 meters forward to crash into foes, knocking them back for 306 Damage
Magnetic Palm
Allows you to jump 3 meters forward and inflict 57 Damage 3 times. Smash the ground with your palm and draw foes near while inflicting 58 Damage. Release your palm to launch the pulled foes in the air for 344 Damage. Hold the skill hotkey to shoot your energy into the ground for up to 1s
Deadly Finger
Allows you to dodge 2 meters backwards and quickly thrust your finger diagonally at the sky multiple times, inflicting 132 Damage 6 times. Damage to airborne foes +30%
Lightning Palm
Allows you to push your palms, inflicting 564 Damage to foes. Airborne foes are knocked back when hit
Heavenly Squash
Allows you to drop a massive palm at the target location, inflicting 828 Damage. Damage +30% to foes down on the ground or in the air
Flash Step
Allows you to rapidly move toward the target location, inflicting 132 Damage to foes at the destination. Airborne foes are launched back into the air when hit. Use the skill again within 25 to use the skill 2 more times. Cooldown +45 and Energy consumption by 2x per additional use
Palm Burst
Allows you to concentrate energy on your palms and release it forward to inflict 692 Damage, moving 3 meters backward
Tempest Blast
Allows you to shoot energy forward, and then push your palms again to shoot a larger, more powerful plume of energy that inflicts 956 Damage
Shadowbreaker
Allows you to quickly strike the ground where you stand with your palm 2 times, inflicting 194 and 194 Damage. Strike again with the other palm to inflict 388 Damage. The first strike instantly slams airborne foes onto the ground, inflicting 50% more Damage
Force Orb
Allows you to quickly shoot a powerful energy ball from your palm. This ball slowly disperses, attacking foes and knocking them down inflicting 609 Damage
Crippling Barrier
Allows you to release a barrier around yourself, which slows down foes within range. Hold for up to 3s to sustain the barrier and inflict 122 Damage 11 times. Each hit casts a debuff on foes, causing Move Speed and Atk. Power -10%. This debuff stacks up to 4 times
Merciless Pummel
Allows you to move 2 meters forward and deliver a punch to inflict 224 Damage, followed by a right kick and a straight punch, inflicting 270 and 404 Damage. You can change the attack direction in between the blows
Energy Blast
Allows you to focus energy on your hands and hurl it toward the target location to inflict 226 Damage, knocking foes away. Hold for up to 3s to inflict 1518 Damage over 20 hits, while freely changing the attack direction
Quick Search of Soulfist Skills
The table is also sortable! Click on the header to sort it as you see fit.
Name |
Type |
CD |
Cost |
Effect |
Lvl |
---|---|---|---|---|---|
|
Normal | 8s | 260 Inner Energy | Quickly shoot condensed energy ahead of you 3 times. Foes take 133 Damage every 1 hit. | Lv.10 |
|
Normal | 9s | 230 Inner Energy | Quickly dash 4 meters forward, inflicting 132 Damage. Strike foes with energy-charged palms to inflict 66 Damage 2 times and deliver the last strike to inflict 174 Damage. The last strike inflicts +100% Damage on airborne foes. Weak Point: Lv. 1 Attack type: Back AttackSuper Armor: Paralysis Immunity |
Lv.10 |
|
Normal | 8s | 200 Inner Energy | Throw your palms forward to inflict 36 Damage over 2229 hits, then Damage as you pull in foes. There is a 30% chance that foes will be Poisoned for 3s upon hit. Attack type: Back Attack |
Lv.10 |
|
Normal | 12s | 270 Inner Energy | Dart forward and trip foes to inflict 204 Damage, then advance 3 meters forward to crash into foes, knocking them back for 306 Damage. Weak Point: Lv. 2 Stagger: Mid Attack type: Front Attack Super Armor: Paralysis Immunity Counter: Yes |
Lv.10 |
|
Normal | 14s | 380 Inner Energy | Jump 3 meters forward and inflict 57 Damage 3 times. Smash the ground with your palm and draw foes near while inflicting 58 Damage. Release your palm to launch the pulled foes in the air for 344 Damage. Hold the skill hotkey to shoot your energy into the ground for up to 1s. Stagger: Mid Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv.10 |
|
Normal | 16s | 360 Inner Energy | Dodge 2 meters backwards and quickly thrust your finger diagonally at the sky multiple times, inflicting 132 Damage 6 times. Damage to airborne foes +30%. Stagger: Low Attack type: Back Attack |
Lv.10 |
|
Normal | 16s | 200 Inner Energy | Push your palms, inflicting 564 Damage to foes. Airborne foes are knocked back when hit. Attack type: Front Attack. Back Attack Counter: Yes |
Lv.12 |
|
Normal | 20s | 310 Inner Energy | Drop a massive palm at the target location, inflicting 828 Damage. Damage +30% to foes down on the ground or in the air. Stagger: Low |
Lv.14 |
|
Normal | 8s | 150 Inner Energy | Rapidly move toward the target location, inflicting 132 Damage to foes at the destination. Airborne foes are launched back into the air when hit. Use the skill again within 25 to use the skill 2 more times. Cooldown +45 and Energy consumption by 2x per additional use. Super Armor: Paralysis Immunity |
Lv.16 |
|
Normal | 18s | 250 Inner Energy | Concentrate energy on your palms and release it forward to inflict 692 Damage, moving 3 meters backward. Stagger: Low Attack type: Front Attack |
Lv.18 |
|
Normal | 24s | 510 Inner Energy | Shoot energy forward, and then push your palms again to shoot a larger, more powerful plume of energy that inflicts 956 Damage. Weak Point: Lv. 2 Super Armor: Paralysis Immunity |
Lv.20 |
|
Normal | 16s | 340 Inner Energy | Quickly strike the ground where you stand with your palm 2 times, inflicting 194 and 194 Damage. Strike again with the other palm to inflict 388 Damage. The first strike instantly slams airborne foes onto the ground, inflicting 50% more Damage. Weak Point: Lv. 2 Stagger: Mid Attack type: Back Attack |
Lv.24 |
|
Normal | 18s | 300 Inner Energy | Quickly shoot a powerful energy ball from your palm. This ball slowly disperses, attacking foes and knocking them down inflicting 609 Damage. | Lv.28 |
|
Normal | 24s | 630 Inner Energy | Release a barrier around yourself, which slows down foes within range. Hold for up to 3s to sustain the barrier and inflict 122 Damage 11 times. Each hit casts a debuff on foes, causing Move Speed and Atk. Power -10%. This debuff stacks up to 4 times. Stagger: Mid Super Armor: Paralysis Immunity |
Lv.32 |
|
Normal | 20s | 280 Inner Energy | Move 2 meters forward and deliver a punch to inflict 224 Damage, followed by a right kick and a straight punch, inflicting 270 and 404 Damage. You can change the attack direction in between the blows. Stagger: Low Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv.36 |
|
Normal | 30s | 750 Inner Energy | Focus energy on your hands and hurl it toward the target location to inflict 226 Damage, knocking foes away. Hold for up to 3s to inflict 1518 Damage over 20 hits, while freely changing the attack direction. Stagger: Mid-high Super Armor: Paralysis Immunity |
Lv.40 |
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