Stats in Lost Ark covers information on what these traits provide to players and how the Stats system works. All Classes have Stats, but some differ depending on the one chosen by the player. Stats are represented into two groups: Basic Stats, comprised of Max HP and Attack Power, and Combat Stats, a set of six traits named Critical, Specialty, Subdue, Agility, Endurance and Proficiency. Stats can be boosted and debuffed depending on the accessories and equipment characters have attached to them. As you level up and equip more powerful gear your character stats increase.
Lost Ark Stats Guide
What are Stats in Lost Ark?
Stats are different traits or attributes characters possess in Lost Ark. These traits indicate the aptitude in different facets of the character's performance during gameplay such as attack speed, resistance or healing. Stats are displayed as a percentage that indicates the increase (or decrease) in relation to the default starting value. Characters with higher Stats experience advantages when in combat and while navigating the game.
Stats are divided into three groups; Attack, Defense and Activity. They can be found in "Info" under the "Equipment" tab in the Character Info Screen, accessed when pressing the "P" key by default. Some Stats in these 3 groups depend on the character's Class. For instance, the overall increase in damage is referred to as:
How to improve Lost Ark Stats?
Stats can be improved by equipping different types of Accessories and Armor. Each piece can have positive or negative effects on different Stats. For instance, Great Ruler's Necklace boosts Critical and Specialty Stats, while Ring of Dark Shadows enhances Agility.
Armor pieces can be upgraded by Craftsmen NPCs. Accessories, on the other hand, cannot be improved by crafting, so the effect they have on Stats are determined by their base attributes and Engraving levels.
Basic & Combat Stats in Lost Ark
Stats can be of two types, Basic Stats or Combat Stats. Basic Stats are comprised of Attack Power and Max HP, while Combat Stats consist on Critical, Specialty, Subdue, Agility, Endurance and Proficiency. Each of these traits display an aggregated value of different Stats. For example, Max HP encompasses the value of Vitality and HP Potency Stats.
- Attack Power: Indicates the overall damage increase.
- Max HP: Maximum Health Points the character can have.
- Critical: Overall probability of performing a critical hit.
- Specialty: Varies depending on the Class. Indicates overall boost in special Skills.
- Subdue: Indicates additional damage to disabled and impaired targets.
- Agility: Increase in physical combat performance. Reflects Attack Speed, Movement Speed and decrease in Skill Cooldown.
- Endurance: Represents how much additional damage the character can take. Covers Defense, Resistance, Effectiveness of Protective Effects and Healing (or Shield).
- Proficiency: Indicates the duration increase of abnormal statuses applied to enemies, and duration reduction of abnormal statuses applied to self.
All Stats in Lost Ark
- Weapon Attack*
- Additional Damage
- Atk. Speed
- Crit Rate
- Crit Damage
- Phy. Defense Piercing
- Mag. Defense Piercing
- Damage increased on incapacitated
- Bonus vs. Staggered
- Bonus vs. Humanoids
- Bonus vs. Demons
- Bonus vs. Metallic
- Bonus vs. Undead
- Bonus vs. Plants
- Bonus vs. Insects
- Bonus vs. Elementals
- Bonus vs. Beasts
- Bonus vs. Machines
- Bonus vs. Ancients
- Bonus vs. Gods
- Bonus vs. Archdemons
- Debuff Time Bonus
- Stagger Damage
*Even though Strength, Agility and Intelligence Stats are class-specific, they all represent the ability to inflict damage.
- Phy. Defense
- Mag. Defense
- Phy. Damage Reduction
- Mag. Damage Reduction
- Dodge Rate
- Crit Resistance
- Combat HP Regen
- Resting HP Regen
- Debuff Time Reduction
These are Class related Stats and may vary from one to another.
- Max MP
- Combat MP Regen
- Resting MP Regen
- Move Speed
- Mount Speed
- Encumbered Speed
- Skill Cooldown Decrease
Quick Search of All Stats
The table is also sortable! Click on the header to sort it as you see fit.
|Strength||Attack||Warrior and Martial Artist||Atk. Power increases as your Strength increases.|
|Agility||Attack||Gunner and Assassin||Atk. Power increases as your Agility increases.|
|Intelligence||Attack||Mage||Atk. Power increases as your Agility increases.|
|Weapon Power||Attack||All Classes||Significantly effect on your Atk. Power.|
|Additional Damage||Attack||All Classes||Additional Damage to foes.|
|Atk. Speed||Attack||All Classes||Skill animation speed.|
|Accuracy||Attack||All Classes||Higher chance of landing an attack on normal monsters of the same level.|
|Crit Rate||Attack||All Classes||Higher chance of attacks being critical.|
|Crit Damage||Attack||All Classes||Damage dealt when landing a Critical Attack.|
|Phy. Defense Piercing||Attack||All Classes||Ignores your foe's Phy. Defense.|
|Mag. Defense Piercing||Attack||All Classes||Ignores your foe's Mag. Defense.|
|Damage increase on incapacitated||Attack||All Classes||Additional damage to Pushed or Debuffed foes.|
|Bonus vs. Staggered||Attack||All Classes||Damage to staggered foes.|
|Bonus vs. Humanoids||Attack||All Classes||Damage to Humanoid-type NPCs.|
|Bonus vs. Demons||Attack||All Classes||Damage to Demon-type NPCs.|
|Bonus vs. Metallic||Attack||All Classes||Damage to Matter-type NPCs.|
|Bonus vs. Undead||Attack||All Classes||Damage to Undead-type NPCs.|
|Bonus vs. Plants||Attack||All Classes||Damage to Plant-type NPCs.|
|Bonus vs. Insects||Attack||All Classes||Damage to Insect-type NPCs.|
|Bonus vs. Elementals||Attack||All Classes||Damage to Elemental-type NPCs.|
|Bonus vs. Beasts||Attack||All Classes||Damage to Beast-type NPCs.|
|Bonus vs. Machines||Attack||All Classes||Damage to Machine-type NPCs.|
|Bonus vs. Ancients||Attack||All Classes||Damage to Ancient-type NPCs.|
|Bonus vs. Gods||Attack||All Classes||Damage to God-type NPCs.|
|Bonus vs. Archdemons||Attack||All Classes||Damage to Archdemon-type NPCs.|
|Debuff Time Bonus||Attack||All Classes||Status effect Duration on foes.|
|Stagger Damage||Attack||All Classes||Stagger damage bonus.|
|Vitality||Defense||All Classes||For each Vitality point for specific Class, Max HP is increased.|
|Vigor||Defense||All Classes||Max HP augmented per Vigor amount.|
|Phy. Defense||Defense||All Classes||Reduces Physical Damage taken from opponents of equal level.|
|Mag. Defense||Defense||All Classes||Reduces Magic Damage taken from enemies of equal level.|
|Phy. Damage Reduction||Defense||All Classes||
Due to your Phy. Defense, the damage you take from physical attacks of same level foes is reduced. In addition, includes Phy. Damage received regardless of enemy level.
|Mag. Damage Reduction||Defense||All Classes||
Due to your Mag. Defense, the damage you take from magic attacks of same level foes is reduced. In addition, includes Mag. Damage received regardless of enemy level.
|Dodge Rate||Defense||All Classes||Chance of dodging your foe's attacks.|
|Crit Resistance||Defense||All Classes||Chance of being Critically Hit.|
|Combat HP Regen||Defense||All Classes||For every time period in combat, heal a certain amount of HP.|
|Resting HP Regen||Defense||All Classes||For every time period out of combat, heal a certain amount of HP.|
|Shield||Defense||All Classes||Shield damage absorption.|
|Healing||Defense||All Classes||Healing received.|
|Debuff Time Reduction||Defense||All Classes||Status effect Duration on you.|
|Max MP||Activity||All Classes||Shows the Max MP available for use by the character.|
|Combat MP Regen||Activity||All Classes||For every time period in combat, heals a certain amount MP.|
|Resting MP Regen||Activity||All Classes||For every time period out of combat, heals a certain amount MP.|
|Move Speed||Activity||All Classes||Fast Speed.|
|Mount Speed||Activity||All Classes||Speed while mounting.|
|Encumbered Speed||Activity||All Classes||Encumbered Speed.|
|Skill Cooldown Decrease||Activity||All Classes||Skill Cooldown Time.|