Striker Skills in Lost Ark are the Skills that the Striker uses to attack, support, or face down Enemies in Arkesia. Each class has a set of Skills that can also be leveled up. Moreover, Skills also feature a Tripod System with certain Effects that players can unlock and level up to upgrade Skills.
STRIKER SKILLS IN LOST ARK
Triple Fist
Allows you to violently swing your fists
3 times while advancing
4 meters forward, inflicting
82,
114, and
198 Damage
Sky Shattering Blow
Allows you to perform a roundhouse kick, dealing
136 Damage. Use the skill again to kick upward, sending targets flying for
187 Damage. You can change your direction during additional attacks
Lightning Kick
Allows you to deliver a flurry of kicks that inflict
78 [
Lightning] Damage three times, and strike down at foes causing
354 Damage. Downed foes are lifted off the ground, and airborne foes are slammed onto the ground for
88 Damage
Moon Flash Kick
Allows you to charge forward while kicking, inflicting
148,
114 Damage. Press the skill hotkey
3 times to deliver
4 kicks at amazing speed that inflict
285 total Damage, another spinning back kick to inflict
136 Damage, followed by the finishing blow that inflicts
456 Damage and knocks foes back
Violent Tiger
Allows you to kick
2 times forward, dealing
197,
197 Damage. Use the skill again to rotate and inflict
246 Damage
2 times and launch a powerful kick forward to deal
98 Damage
Esoteric Skill: Spiral Impact
Allows you to perform a powerful strike that can distort space. On hit, inflict
826 Damage
Storm Dragon Awakening
Causes you to deliver a roundhouse kick, inflicting
64 Damage to the foe
2 times, then attack an airborne foe to launch them into the air. Use the skill again within
2s to perform a knee attack that inflicts
128 Damage. Attack an airborne foe or a fallen foe to launch them into the air. Use the skill again within
2s to become immune to Paralysis and roll forward to perform a downward strike that inflicts
128,
254 Damage. Airborne foes will be slammed into the ground, each time you use additional skills. Cooldown
+2s
Esoteric Skill: Tiger Emerges
Allows you to gather [
Fire] energy and advance
4 meters forward, inflicting
214,
214 Damage and performing an upward attack that inflicts
572 Damage
3 times
Sleeping Ascent Celebration
Allows you to tackle foes, inflicting
104,
156 Damage. Use as a combo to deliver a upper kick and inflict
388 Damage, launching foes into the air. You can change the attack direction while performing the additional strike
Berserk Circle
Allows you to jump up and strike the ground to inflict
292 Damage. Foes that enter the earthquake range will be launched airborne for
680 additional damage
Flash Heat Fang
Allows you to throw punches to inflict
511 total Damage over
9 hits, followed by a finishing blow that inflicts
340 Damage
Swift Wind Kick
Allows you to deliver a spinning kick in the air, attacking foes
22 times, inflicting up to
1099 Damage over
2.5s. You can move up to
14 meters while using this skill, changing the direction with your cursor
Phoenix Advent
Allows you to focus [
Fire] energy and soar into the air to land at the target location within
7 meters. Inflict
39 and
36 Damage as you come down, and
596 Damage upon hitting the ground, knocking foes down
Esoteric Skill: Call the Wind God
Allows you to create a tornado that attacks foes for
164 Damage
13 times over
3s and pulls foes close. Can move up to
12 meters while using this skill
Lightning Whisper
Allows you to roll forward and summon lightning, inflicting
1212 Damage. On hit, foe Crit Resistance
-3.0% for
6s
Sweeping Kick
Allows you to sweep foes off their feet, inflicting
116 Damage
2 times. Use the skill one additional time to change your direction and deliver a spinning kick in the air, inflicting
154,
192,
384 Damage
Esoteric Skill: Blast Formation
Allows you to strike at the ground to cause
3 explosions. The explosions advance forward in consecutive order to inflict
394,
590 and
982 Damage, knocking foes back. You have Paralysis Immunity while using this skill.
Esoteric Skill: Lightning Tiger Strike
Gather [Lightning] energy that penetrates foes. Kick and knock foes into the air, inflicting
954 Damage.
Striker Awakening Skills
Ultimate Skill: Nova Blast
Advance 4 meters forward and strike 4 times with explosive attacks that inflict 111, 111, 111, and 111 Damage. If the first strike fails, subsequent attacks will be canceled.
Ultimate Skill: Potent Heavenly Kick
Gather powerful energy in your legs and draw a wide trajectory before kicking 2 times to inflict 111 and 111 Damage and send foes airborne.
Quick Search of all Striker Skills
The table is also sortable! Click on the header to sort it as you see fit.
Note: The values listed below are reflective of Skills at Skill Lv. 1 and do not take into account bonuses gained from equipment and character stats.
Name |
CD |
Cost |
Effect |
Lvl |
---|---|---|---|---|
|
6s | 45 MP | Violently swing your fists 3 times while advancing 4 meters forward, inflicting 82, 114, and 198 Damage. Weak Point: Lv. 1 Attack type: Back Attack |
Lv. 10 |
|
8s | 53 MP | Perform a roundhouse kick, dealing 136 Damage. Use the skill again to kick upward, sending targets flying for 187 Damage. You can change your direction during additional attacks. Attack type: Front Attack, Back Attack. Counter: Yes |
Lv. 10 |
|
9s | 57 MP | Deliver a flurry of kicks that inflict 78 [Lightning] Damage three times, and strike down at foes causing 354 Damage. Downed foes are lifted off the ground, and airborne foes are slammed onto the ground for 88 Damage. Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 10 |
|
22s | 96 MP | Charge forward while kicking, inflicting 148, 114 Damage. Press the skill hotkey 3 times to deliver 4 kicks at amazing speed that inflict 285 total Damage, another spinning back kick to inflict 136 Damage, followed by the finishing blow that inflicts 456 Damage and knocks foes back. Stagger: Mid Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 10 |
|
16s | 80 MP | Kicks 2 times forward, dealing 197, 197 Damage. Use the skill again to rotate and inflict 246 Damage 2 times and launch a powerful kick forward to deal 98 Damage. Stagger: Low Attack type: Back Attack |
Lv. 10 |
|
8s | 1 Bubble | Perform a powerful strike that can distort space. On hit, inflict 826 Damage. Weak Point: Lv. 2 Stagger: Mid Attack type: Front Attack Counter: Yes |
Lv. 10 |
|
8s | 53 MP | Deliver a roundhouse kick, inflicting 64 Damage to the foe 2 times, then attack an airborne foe to launch them into the air. Use the skill again within 2s to perform a knee attack that inflicts 128 Damage. Attack an airborne foe or a fallen foe to launch them into the air. Use the skill again within 2s to become immune to Paralysis and roll forward to perform a downward strike that inflicts 128, 254 Damage. Airborne foes will be slammed into the ground, each time you use additional skills. Cooldown +2s. Attack type: Back Attack |
Lv. 12 |
|
24s | 2 MP | Gather [Fire] energy and advance 4 meters forward, inflicting 214, 214 Damage and performing an upward attack that inflicts 572 Damage 3 times. Stagger: High Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 14 |
|
16s | 80 MP | Tackle foes, inflicting 104, 156 Damage. Use as a combo to deliver a upper kick and inflict 388 Damage, launching foes into the air. You can change the attack direction while performing the additional strike. Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 16 |
|
16s | 80 MP | Jump up and strike the ground to inflict 292 Damage. Foes that enter the earthquake range will be launched airborne for 680 additional damage. Stagger: Mid Super Armor: Paralysis Immunity |
Lv. 18 |
|
14s | 74 MP | Throw punches to inflict 511 total Damage over 9 hits, followed by a finishing blow that inflicts 340 Damage. Weak Point: Lv. 1 Stagger: Mid-high Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 20 |
|
20s | 91 MP | Deliver a spinning kick in the air, attacking foes 22 times, inflicting up to 1099 Damage over 2.5s. You can move up to 14 meters while using this skill, changing the direction with your cursor. |
Lv. 20 |
|
18 s | 85 MP | Focus [Fire] energy and soar into the air to land at the target location within 7 meters. Inflict 39 and 36 Damage as you come down, and 596 Damage upon hitting the ground, knocking foes down. Stagger: Low Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 24 |
|
16 s | 2 Esoteric Bubble | Create a tornado that attacks foes for 164 Damage 13 times over 3s and pulls foes close. Can move up to 12 meters while using this skill. Stagger: High Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 28 |
|
25 s | 103 MP | Roll forward and summon lightning, inflicting 1212 Damage. On hit, foe Crit Resistance -3.0% for 6s. Weak Point: Lv. 1 Attack type: Back Attack |
Lv. 32 |
|
25s | 103 MP | Sweep foes off their feet, inflicting 116 Damage 2 times. Use the skill one additional time to change your direction and deliver a spinning kick in the air, inflicting 154, 192, 384 Damage. Stagger: Low Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 36 |
|
20s | 2 Esoteric Bubble | Strike at the ground to cause 3 explosions. The explosions advance forward in consecutive order to inflict 394, 590 and 982 Damage, knocking foes back. You have Paralysis Immunity while using this skill. Stagger: Mid Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 40 |
|
18s | 2 Esoteric Bubble | Gather [Lightning] energy that penetrates foes. Kick and knock foes into the air, inflicting 954 Damage. Stagger: Mid Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 50 |
|
300s | 1 Chaos Shard | Advance 4 meters forward and strike 4 times with explosive attacks that inflict 111, 111, 111, and 111 Damage. If the first strike fails, subsequent attacks will be canceled. |
Lv. 50 |
|
300s | 1 Chaos Shard | Gather powerful energy in your legs and draw a wide trajectory before kicking 2 times to inflict 111 and 111 Damage and send foes airborne. |
Lv. 50 |