Artillerist Skills in Lost Ark are the Skills that the Artillerist uses to attack, support, or face down Enemies in Arkesia. Each class has a set of Skills that can also be leveled up. Moreover, Skills also feature a Tripod System with certain Effects that players can unlock and level up to upgrade Skills.
ARTILLERIST SKILLS IN LOST ARK
Enhanced Shell
Allows you to fire a massive bullet to inflict
178 Damage
Freeze Shell
Allows you to fire a large-caliber bullet, inflicting
89 [Water] Damage and causing foe Move Speed -
60% for 4s
Gatling Gun
Allows you to spin toward the target location and fire your machine gun
24 times over
3s to inflict up to
433.2 Damage
Buckshot
Allows you to fire a cone-shaped blast with a shotgun inflicting
213 Damage and pushing foes away
Howitzer
Allows you to fire an explosive cannon, dealing
289 damage and launching foes into the air
Napalm Shot
Allows you to detonate a napalm shell, launching foes into the air for
279 Damage. The napalm shell sets the ground ablaze on impact, inflicting
36 [Fire] Damage every second for
5s.
Bombardment: Howitzer
Allows you to bombard the target location, inflicting
111 Damage and launching foes into the air. On hit, foe Defense -
12.0% for
12s.
Multiple Rocket Launcher
Allows you to fire
5 missiles in random directions to inflict up to
678.6 Damage.
Flamethrower
Allows you to fire your flamethrower in a single direction while moving freely. This flamethrower lasts for up to
4s, inflicting a total of
886.5 [Fire] Damage.
Swing
Allows you to swing your launcher, inflicting
213 Damage and stunning foes for 3s.
Air Raid
Allows you to fire multiple large-caliber bullets into the sky. They drop onto random foes, launching them into the air inflicting up to
681.6 Damage
Jump Bombardment
Allows you to jump vertically to bombard the area under your feet, inflicting
271 Damage and knocking foes back
Bombardment: Focus Fire
Allows you to spin at the target location while madly firing cannot shots to inflict up to
1110.1 Damage, launching foes into the air. If the foe is Staggered, Damage +
30%.
Summon Turret
Allows you to summon a turret equipped with a machine gun. The turret attacks surrounding foes for
10s, inflicting
125 Damage with every attack
Plasma Storm
Allows you to launch a plasma field that travels at a low speed toward foes, inflicting
50 Damage every
0.5s for
5s.
Gravity Explosion
Allows you to generate a gravitational field, pulling foes and inflicting up to
122.1 Damage, the cause an explosion knocking foes away for
595 Damage
Forward Barrage
Allows you to quickly fire a cannon to inflict
179 Damage
Homing Barrage
Allows you to plant a homing device at a target location within
8 meters. A missile comes flying after
4s, exploding and launching foes into the air for
921 Damage
Bombardment: Energy Cannon
Allows you to fire a powerful penetrating energy cannon, causing up to
1443.1 Damage and knocking back foes.
Bombardment Impregnability
Allows you to create a shield that absorbs Damage equal to
30% of Max HP for 8s.
Artillerist Awakening Skills
Missile Barrage
Fire 20 rockets in the sky. The missiles fly to the target location and explode, inflicting up to 2,220.2 Damage.
Heavy Turret
Summon a heavy turret that lasts for 20s, inflicting 444.0 and 444.0 Damage with satellite-guided bombs and laser shots.
Quick Search of Artillerist Skills
The table is also sortable! Click on the header to sort it as you see fit.
Note: The values listed below are reflective of Skills at Skill Lv. 1 and do not take into account bonuses gained from equipment and character stats.
Name |
CD |
Cost |
Effect |
Lvl |
---|---|---|---|---|
|
5s | 41MP | Allows you to fire a massive bullet to inflict 178 Damage Staggger: Low |
Lv. 10 |
|
6s | 45MP | Allows you to fire a large-caliber bullet, inflicting 89 [Water] Damage and causing foe Move Speed - 60% for 4s | Lv. 10 |
|
16s | 80MP | Allows you to spin toward the target location and fire your machine gun 24 times over 3s to inflict up to 433.2 Damage Attack type: Back Attack. Super Armor: Paralysis. |
Lv. 10 |
|
8s | 53MP | Allows you to fire a cone-shaped blast with a shotgun inflicting 213 Damage and pushing foes away Attack type: Front Attack |
Lv. 10 |
|
12s | 67MP | Allows you to fire an explosive cannon, dealing 289 damage and launching foes into the air Weak Point: Lv. 1 Stagger: Mid |
Lv. 10 |
|
18s | 85MP | Allows you to detonate a napalm shell, launching foes into the air for 279 Damage. The napalm shell sets the ground ablaze on impact, inflicting 36 [Fire] Damage every second for 5s. Weak Point: Lv. 1 Stagger: Mid-High Attack type: Front Attack Counter: Yes |
Lv. 10 |
|
12s | N/AN/A | Allows you to bombard the target location, inflicting 111 Damage and launching foes into the air. On hit, foe Defense -12.0% for 12s. Weak Point: Lv. 1 Stagger: Low Super Armor: Push Immunity |
Lv. 10 |
|
24s | 101MP | Allows you to fire 5 missiles in random directions to inflict up to 678.6 Damage. Stagger: Mid-High Super Armor: Paralysis Immunity |
Lv. 12 |
|
20s | 91MP | Allows you to fire your flamethrower in a single direction while moving freely. This flamethrower lasts for up to 4s, inflicting a total of 886.5 [Fire] Damage. Stagger: Mid-High Super Armor: Paralysis Immunity |
Lv. 14 |
|
24s | 101MP | Allows you to swing your launcher, inflicting 213 Damage and stunning foes for 3s. Attack type: Front Attack Super Armor: Paralysis Immunity Counter: Yes. |
Lv. 16 |
|
20s | 91MP | Allows you to fire multiple large-caliber bullets into the sky. They drop onto random foes, launching them into the air inflicting up to 681.6 Damage Stagger: Mid Super Armor: Paralysis Immunity |
Lv. 18 |
|
20s | 91MP | Allows you to jump vertically to bombard the area under your feet, inflicting 271 Damage and knocking foes back Stagger: Low Super Armor: Paralysis Immunity |
Lv. 20 |
|
30s | N/AN/A | Allows you to spin at the target location while madly firing cannot shots to inflict up to 1110.1 Damage, launching foes into the air. If the foe is Staggered, Damage +30%. Stagger: Mid-High Attack type: Back Attack Super Armor: Push Immunity |
Lv. 20 |
|
1s / Charge Time 20s | 91MP | Allows you to summon a turret equipped with a machine gun. The turret attacks surrounding foes for 10s, inflicting 125 Damage with every attack | Lv. 24 |
|
20s | 91MP | Allows you to launch a plasma field that travels at a low speed toward foes, inflicting 50 Damage every 0.5s for 5s. Stagger: Mid |
Lv. 28 |
|
30s | 114MP | Allows you to generate a gravitational field, pulling foes and inflicting up to 122.1 Damage, the cause an explosion knocking foes away for 595 Damage Weak Point: Lv. 1 Stagger: Mid-High Attack type: Back Attack Super Armor: Push Immunity |
Lv. 32 |
|
8s | 53MP | Allows you to quickly fire a cannon to inflict 179 Damage Stagger: Low Attack Type: Front Attack |
Lv. 36 |
|
20s | 91MP | Allows you to plant a homing device at a target location within 8 meters. A missile comes flying after 4s, exploding and launching foes into the air for 921 Damage Weak Point: Lv. 1 Stagger: High |
Lv. 40 |
|
40s | N/AN/A | Allows you to fire a powerful penetrating energy cannon, causing up to 1443.1 Damage and knocking back foes. Weak Point Lv. 1 Stagger: High Attack type: Back Attack Super Armor: Push Immunity |
Lv. 40 |
Bombardment: Impregnability |
30s | N/AN/A | Allows you to create a shield that absorbs Damage equal to 30% of Max HP for 8s. | Lv. 40 |
|
30s | N/AN/A | Create a shield that absorbs Damage equal to 15% of your Max HP for 4s. | Lv. 50 |
|
300s | 1 Chaos Shard | Fire 20 rockets in the sky. The missiles fly to the target location and explode, inflicting up to 2,220.2 Damage. Stagger: High Super Armor: Push Immunity, Debuff Immunity |
50 |
|
300s | 1 Chaos Shard | Summon a heavy turret that lasts for 20s, inflicting 444.0 and 444.0 Damage with satellite-guided bombs and laser shots. Stagger: Mid Super Armor: Push Immunity, Debuff Immunity |
50 |