Deadeye Skills in Lost Ark are the Skills that the Deadeye uses to attack, support, or face down Enemies in Arkesia. Each class has a set of Skills that can also be leveled up. Moreover, Skills also feature a Tripod System with certain Effects that players can unlock and level up to upgrade Skills.
Deadeye Skills in Lost Ark
Spiral Tracker
Allows you to throw a spinning handgun at the target location within
10 meters, inflicting up to
544 Damage over
15 hits
ATO2 Grenade
Allows you to throw a grenade at the target location within
10 meters, inflicting
320 Damage
Enforce Execution
Allows you to dash
4 meters forward, deliver an upper kick that inflicts
102 Damage, and perform a head attack. Rapid fire your handgun
8 times, causing up to
410 Damage. The handgun attack keeps pushed foes airborne
Plasma Bullet
Allows you to fire a plasma bullet that travels at a low speed while continuously inflicting
46 Damage
Meteor Stream
Allows you to fire a volley of bullets into the air, then control them to crash into the target location, inflicting
1053 Damage and launching foes into the air
Sign of Apocalypse
Allows you to fire your shotgun
2 times, inflicting
310 and
394 Damage. Nearby foes receive
x2 Damage
Spiral Flame
Allows you to fire a powerful flame bullet, launching foes into the air for
1463 [Fire] Damage. Sets the ground ablaze, inflicting
122 [Fire] Damage every
0.8s for
2.4s
Equilibrium
Allows you to fire your handgun across a broad area, inflicting up to
1050 Damage
Hour of Judgment
Allows you to fire
3 bullets in a cone-shaped area. Each bullet inflicts
367 Damage, for a total of
1100 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting
91 Damage
Holding Catastrophe
Allows you to throw a claymore at the target location and detonates it, inflicting
1520 Damage and launching foes into the air
Death Fire
Allows you to fire a volley of bullets over
2.9s to attack all nearby foes, causing up to
1001 Damage over
9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting
562 Damage and launching foes into the air
Triple Explosion
Allows you to fire an explosive bullet at the target location, inflicting
662 Damage. You can use this skill up to
3 times in a row
Shotgun Rapid Fire
Allows you to fire your shotgun
3 times, inflicting
346,
346, and
462 Damage, pushing foes far back with the last shot. Nearby foes receive
x2 Damage
Dexterous Shot
Allows you to move
6 meters as you glide and fire your handgun
4 times to inflict
189 Damage to nearby foes. This skill can be used up to
2 times in a row
Quick Shot
Allows you to quickly fire
2 times, inflicting
174 Damage. This skill can be used up to
2 times in a row
Shotgun Dominator
Allows you to fire two shotguns at foes, inflicting up to
467 Damage, followed by a finishing shot that knocks down foes for
312 Damage. Nearby foes receive
x2 the Damage
Aimed Shot
Allows you to fire
4 rounds of high-caliber bullets while rotating at the target location. The first three bullets inflict
321 Damage and foe Move Speed
-80% for
2s. The last one inflicts
541 Damage and knocks foes down
Cruel Tracker
Allows you to fire your handgun
6 times, inflicting
519 Damage, followed by one final shot that inflicts
519 Damage
Last Request
Allows you to fire a powerful explosive bullet, inflicting
1673 Damage and launching foes into the air
Perfect Shot
Fire a high-speed large-caliber bullet that inflicts
274 Damage. Hit the Perfect Zone to inflict
1099 Damage and knock back foes.
Deadeye Awakening Skills
Clay Bombardment
Throw multiple explosives around, then burst-fire your handgun at them to inflict 111 Damage in addition to 111 explosion Damage, launching foes into the air.
Bursting Flare
Summon a large-caliber rifle and shoot 3 times. The first 2 bullets inflict 111 Damage to directly hit foes ending in a burst along the trajectory that pulls foes in for 111 Damage. The last shot inflicts a total of 666.1 Damage: 111 Damage to directly hit foes and 111 Damage to foes affected by its final burst, knocking them away.
Quick Search of Deathblade Skills
The table is also sortable! Click on the header to sort it as you see fit.
Note: The values listed below are reflective of Skills at Skill Lv. 1 and do not take into account bonuses gained from equipment and character stats.
Name |
CD |
Cost |
Effect |
Lvl |
---|---|---|---|---|
|
8s | 46 MP | Throw a spinning handgun at the target location within 10 meters, inflicting up to 544 Damage over 15 hits. | Lv. 10 |
|
6s | 39 MP | Throw a grenade at the target location within 10 meters, inflicting 320 Damage. | Lv. 10 |
|
12s | 59 MP | Dash 4 meters forward, deliver an upper kick that inflicts 102 Damage, and perform a head attack. Rapid fire your handgun 8 times, causing up to 410 Damage. The handgun attack keeps pushed foes airborne. Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 10 |
|
8s | 46 MP | Fire a plasma bullet that travels at a low speed while continuously inflicting 46 Damage. | Lv. 10 |
|
20s | 80 MP | Fire a volley of bullets into the air, then control them to crash into the target location, inflicting 1053 Damage and launching foes into the air. Stagger: Mid Super Armor: Paralysis Immunity. |
Lv. 10 |
|
9s | 50 MP | Somersault to move 10 meters forward while firing your handgun to deal 326 Damage. Super Armor: Paralysis Immunity. |
Lv. 10 |
|
24s | 88 MP | Fire your shotgun 2 times, inflicting 310 and 394 Damage. Nearby foes receive x2 Damage. Stagger: Low Attack type: Back Attack |
Lv. 10 |
|
27s | 95 MP | Fire a powerful flame bullet, launching foes into the air for 1463 [Fire] Damage. Sets the ground ablaze, inflicting 122 [Fire] Damage every 0.8s for 2.4s. Stagger: Mid Attack type: Back Attack |
Lv. 10 |
|
16s | 70 MP | Fire your handgun across a broad area, inflicting up to 1050 Damage. Attack type: Back Attack |
Lv. 12 |
|
30s | 100 MP | Fires 3 bullets in a cone-shaped area. Each bullet inflicts 367 Damage, for a total of 1100 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 91 Damage. Stagger: Low. |
Lv. 14 |
|
24s | 88 MP | Throws a claymore at the target location and detonates it, inflicting 1520 Damage and launching foes into the air. Weak Point: Lv. 1 Stagger: Mid Super Armor: Paralysis Immunity |
Lv. 16 |
|
24s | 88 MP | Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 1001 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 562 Damage and launching foes into the air. Stagger: Mid Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 18 |
|
27s | 95 MP | Fire an explosive bullet at the target location, inflicting 662 Damage. You can use this skill up to 3 times in a row. | Lv. 20 |
|
36s | 111 MP | Fire your shotgun 3 times, inflicting 346, 346, and 462 Damage, pushing foes far back with the last shot. Nearby foes receive x2 Damage. Weak Point: Lv. 1 Stagger: Mid Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 20 |
|
6s | 39 MP | Move 6 meters as you glide and fire your handgun 4 times to inflict 189 Damage to nearby foes. This skill can be used up to 2 times in a row. Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 22 |
|
8s | 46 MP | Quickly fire 2 times, inflicting 174 Damage. This skill can be used up to 2 times in a row. Attack type: Back Attack |
Lv. 26 |
|
24s | 88 MP | Fire two shotguns at foes, inflicting up to 467 Damage, followed by a finishing shot that knocks down foes for 312 Damage. Nearby foes receive x2 the Damage. Stagger: Mid Attack type: Back Attack Super Armor: Paralysis Immunity |
Lv. 28 |
|
24s | 88 MP | Fire 4 rounds of high-caliber bullets while rotating at the target location. The first three bullets inflict 321 Damage and foe Move Speed -80% for 2s. The last one inflicts 541 Damage and knocks foes down. Weak Point: Lv 1 Stagger: Low Super Armor: Paralysis |
Lv. 32 |
|
18s | 74 MP | Fire your handgun 6 times, inflicting 519 Damage, followed by one final shot that inflicts 519 Damage. Attack type: Back Attack |
Lv. 36 |
|
36s | 111 MP | Fire a powerful explosive bullet. inflicting 1673 Damage and launching foes into the air. Weak Point: Lv. 1 Stagger: Mid-high Attack type: Front Attack, Back Attack Super Armor: Paralysis Immunity Counter: Yes |
Lv. 40 |
|
30s | 100 MP | Fire a powerful explosive bullet. inflicting 1673 Damage and launching foes into the air. Weak Point: Lv. 1 Stagger: Mid-high Attack type: Front Attack, Back Attack Super Armor: Paralysis Immunity Counter: Yes |
Lv. 40 |
|
300s | 1 Chaos Shard | Throw multiple explosives around, then burst-fire your handgun at them to inflict 111 Damage in addition to 111 explosion Damage, launching foes into the air. Stagger: Mid-high Super Armor: Push Immunity, Debuff Immunity |
50 |
|
300s | 1 Chaos Shard | Summon a large-caliber rifle and shoot 3 times. The first 2 bullets inflict 111 Damage to directly hit foes ending in a burst along the trajectory that pulls foes in for 111 Damage. The last shot inflicts a total of 666.1 Damage: 111 Damage to directly hit foes and 111 Damage to foes affected by its final burst, knocking them away. Stagger: Highest Super Armor: Push Immunity, Debuff Immunity |
50 |